Create & Earn

Are you a creator, designer or artist?
See below how you can apply to be a featured artist on LenticulArt.
Apply Here

Step 1: Artist Field & its Requirements

Below please select the artist field you are focused on publishing. If you can't meet the requirements, check out 'everything else' just in case!
Join our discord server where you can access requirements, best practices, and specific instructions. If you do not want to join our discord server, please access the PDF document.

Starting with 0 experience in 3D modelling?

Start Now!
Tools such as Blender make 3D modelling easier than ever for anyone to learn!
Blender is a FREE software and with a computer or laptop you can discover a new hobby, passion, career or even just a side hustle.
Here we will give you a step-by-step guide to go from never touching a 3D modelling tool to creating anything in weeks!

Blender Guru is a famous YouTuber who creates FREE Blender tutorials taking anyone from 0 experience in Blender to creating realistic models in hours!
In fact, our team begin here and created this LenticulArt after spending a few hours starting with 0 experience!
This is a clear example on how you can then capitalise on your new skill by publishing to LenticulArt where you will be rewarded a commission on for every sale designed by you! In fact, any designed created on Blender, published to LenticulArt, and purchased by a member, we will donate an additional $5USD to Blender on top of our existing charities we support!
To start, simply click or search on YouTube "Blender Guru Beginner Donut Tutorial" to begin!

If you're ready to publish to LenticulArt, scroll down here to find out how.  

Blender Artists

Prerequisites
camera must be 5X the distance between the furthest object (background) and the closest object in (foreground) in the scene.
Arc camera movement - use empty object on focus area and lock camera to its rotation.
Linear movement - simply slide camera.
Total camera movement - too much movement reduces the LenticulArt visual experience whereas too little movement limits the visual experience. Take the first frame and the Last frame and the point of the scene that has moved the most must be measured. 5% movement is ideal. This means that the total width of the camera would be 100%, 5% of this width should be the ideal disparity between the first and last frame on the point of the scene that moves the most.
Animation
side scroll, linear movement, lock on to empty object where you want to focus,  
Rendering
preferrably 2808px x 3972px, ratio = (x) : square root(x), must be 40 frames.

Unreal Engine Artists

We are working out what is needed for unreal engine users currently and hope to provide details soon!
Heading
  • This is some text inside of a div block.
  • This is some text inside of a div block.
  • This is some text inside of a div block.
Heading
  • This is some text inside of a div block.
  • This is some text inside of a div block.
  • This is some text inside of a div block vvvvvvvvvvvvvvvv vvvvvvvvvvvvvvvvvvvvvvvvv vvvvvvvvvvvvvv vvvvvvvvvvvv vvv vvv.
Heading
  • This is some text inside of a div block.
  • This is some text inside of a div block.
  • This is some text inside of a div block.
Heading
  • This is some text inside of a div block.
  • This is some text inside of a div block.
  • This is some text inside of a div block.
Heading
  • This is some text inside of a div block.
  • This is some text inside of a div block.
  • This is some text inside of a div block.
Heading
  • This is some text inside of a div block.
  • This is some text inside of a div block.
  • This is some text inside of a div block.
Heading
  • This is some text inside of a div block.
  • This is some text inside of a div block.
  • This is some text inside of a div block vvvvvvvvvvvvvvvv vvvvvvvvvvvvvvvvvvvvvvvvv vvvvvvvvvvvvvv vvvvvvvvvvvv vvv vvv.
Heading
  • This is some text inside of a div block.
  • This is some text inside of a div block.
  • This is some text inside of a div block.
Heading
  • This is some text inside of a div block.
  • This is some text inside of a div block.
  • This is some text inside of a div block.
Heading
  • This is some text inside of a div block.
  • This is some text inside of a div block.
  • This is some text inside of a div block.

Step 2: Create an Account.

Go to Step 3 if you already have an account with LenticulArt.
Sign Up

Step 3: Submit for Publication.

Open the file: 'Arist Publication' and fill out the form.
Please email the completed document and attach design files by your registered LenticulArt email address here.
By submitting this email, you agree to our T&Cs and Privacy Policy.

Step 4: Wait for further instruction.

We will be in touch by email & SMS to accept or deny your application.
If accepted, we will then update your account to an 'artist profile' where you can see your published designs on LenticulArt ready for sale!
You will also receive an affiliate link to share your published designs with others and earn a greater commission!

You can also submit more designs for publication by replying to the same email sent in step 3 or send a new email here.

Note!

LenticulArt is a new platform and therefore our goal currently is to expand our design range.
Marketing will be targeted towards artists like yourself and little to achieving sales.

Until we begin marketing your designs and seeing success together.
You are free to share your affiliate link in any form through content, marketing, WOM etc.

Need a Question Answered?

Check our FAQ, chat with AIBOT, or send us an email!
Contact
LenticulArt Favicon